In layer 6, Humility, because it now is a creature, loses all its abilities due to its own effect. Normally when I present the information below to a new or prospective judge, I am greeted by total disbelief. A: Both these effects occur in layer 4, so we check for dependencies. If you have any questions about this topic or feedback on this article, I'd welcome it (firstname.lastname@example.org). On the other hand, Life and Limb also depends upon Conspiracy because applying Conspiracy first makes Gutter Skulk a Saproling, increasing the number of permanents Life and Limb applies to. 611.2 A continuous effect may be generated by the resolution of a spell or ability. It’s not particularly hard to come up with a sentence in which the first letter of every word spells out CCTTCAP, so give it a try. Example: A permanent with the static ability “All white creatures get +1/+1” is on the battlefield. In the same way, only the Forest will become a 1/1. There are other kinds of continuous effects that don’t have to do with setting an object’s characteristics, and so don’t fit into the layers. The Gutter Skulk, though a Saproling now, will remain 2/2. Any effect which would add, change or remove types, subtypes or supertypes from the object you’re evaluating. Any effect which would change the controller of the object you’re evaluating. A continuous effect modifies characteristics of objects, modifies control of objects, or affects players or the rules of the game, for a fixed or indefinite period. For example. A common phrase at such an occasion is "This isn't in the rule book!" Finally, in an attempt to defeat my demon, I decided to study the topic intricately and write an article that will hopefully be helpful to both judge and non-judge alike. Example: If you control. A: This famous rules quandary is actually pretty easy once you get the hang of layers. Many thanks to Frank Wareman, Falko Goerres and Johanna Virtanen for Proof reading! Any effect which doesn’t fall under the other 5 layers. A very common mistake is to place effects here that should be placed in Layer 6d, or vice-versa. If two objects would both get a timestamp at the same time, the active player chooses the order. Normally when I present the information below to a new or prospective judge, I am greeted by total disbelief. A: I always recommend that people make up their own mnemonic because that makes it more meaningful to you and easier to remember. Both Humility’s and Opalescence’s p/t-setting effects apply in sublayer 7b, and there is no dependency, so timestamps settle it. Q: Amy controls a Sphere of Resistance, an untapped Trinisphere, and four other artifacts. This question was specially selected to illustrate certain concepts (a dependency involving the set of affected objects changing, dependency loops, the set of objects a continuous effect applies to not changing even if new objects want to join that set along the way) and isn’t related to actual Magic: the Gathering in any way. Then Life and Limb would apply and make both Gutter Skulk and Forest into Creature Land – Saproling Forests. You'll notice that there are six layers and that the final layer (power and toughness effects) is split into five sub-layers. The place for the homeless! Example: An effect that reads “All white creatures get +1/+1 until end of turn” gives the bonus to all permanents that are white creatures when the spell or ability resolves—even if they change color later—and doesn’t affect those that enter the battlefield or turn white afterward. When we talk about applying effects in 'timestamp order' we mean to apply the oldest effect first, then the next oldest and so on. During my time as a DCI Judge, I've always found this topic challenging. Finally Trinisphere checks the cost, sees it is less than 3, and sets it to that much. The effects from static abilities on objects that stay in play live in this layer. This is mostly +X/+X, -X/-X and P/T setting effects. What is the shapeshifter’s p/t? All Other Effects not covered in 1,2,3,4 or 6. Wizards cleverly reworded this into a text-changing effect, which means it applies afterward in layer 3. Some continuous effects affect costs. If a continuous effect begins to apply in one layer or sublayer, all parts of that effect will apply to the same set of objects in each subsequent layer or sublayer, even if the set of objects it wants to apply to changes or it loses the ability generating that effect during the process. Some Continuous Monster Effects only have an effect when specific requirements are met, rather than being applied as long as the monster is face-up on the field. " Nothing is more intricately intertwined with the reputation of a rules expert than a solid knowledge of continuous effects. A common phrase at such an occasion is "This isn't in the rule book!" Continuous effect A is dependent upon continuous effect B if they are applied in the same layer (and sublayer) and applying B before A would: Change the set of things that A applies to, Change how A affects any of those things, or. 611.2. Conspiracy depends upon Life and Limb because applying Life and Limb first makes the Forest into a creature, increasing the number of permanents Conspiracy applies to. A: Humble strips the godhead of its abilities in layer 6. For example, Copy Enchantment would not work on a card like Control Magic if control-changing effects could be applied before copy effects. In this case, Humility entered the battlefield first, so it becomes a 1/1, then ends up a 4/4 after Opalescence applies. Any ability or spell that generates this type of effect should contain the word ‘Control’. It was part of the object when it was created.). Continuous effects apply in a series of layers. Every Tuesday, we round up all the biggest Magic Online news for the Weekly Announcements Blog. In order to use the above table, go through the effects that apply to an object you're examining in timestamp order (remembering that CDA's come first in each layer from 1-5). I'll talk more about a method to easily layout your equation later. If you're unfortunate enough to have sat through my seminar on this topic, these examples may seem familiar. Its effect would apply first, making only the Forest into a Creature Land – Saproling Forest. So:Nightmare (black) – Creature – Nightmare 6/6, Becomes:Nightmare (white) – Creature – Nightmare 8/16, Posted in NEWS So: Benalish Cavalry - Creature - Human Knight – Flanking – 2/2, Becomes:Benalish Cavalry – Creature – Frog – 6/6, Becomes:Gray Ogre – Creature – Ogre – 1/4. That wouldn’t make any sense! This is why we need layers. A good way to look at managing continuous effects is to consider it like a mathematical equation. Note: Have you ever wondered why all the cards that make creatures lose all abilities always set the base p/t also? If Spellbook or Recycle is last, that will set her maximum hand size. In that case, the dependency rule would dictate which effect applied first. A: If you’ve ever looked at the Oracle wording of Volrath’s Shapeshifter, you might have wondered why they changed it. Note: If we naively go by timestamps, we wind up in trouble. If a continuous effect begins to apply in one layer or sublayer, all parts of that effect will apply to the same set of objects in each subsequent layer or sublayer, even if the set of objects it wants to apply to changes or it loses the ability generating that effect during the process. I am trying to look at interaction of continuous effects, but sometimes I have a hard time telling the difference between characteristic-defining abilities and effects that set power and/or toughness. If a continuous effect would apply in more than one of these, apply each part in its appropriate layer. Sometimes an effect can depend upon another effect. Why can’t we just apply all the continuous effects in timestamp order? Note it in the relevant box, to the right of any effect already present. In subsequent layers, Life and Limb would make both permanents green (layer 5) and 1/1 (layer 7). Text-changing effects are pretty rare. on November 26, 2007. Q: Amy controls a Spellbook and a Recycle, and her opponent controls a Gnat Miser. A: Both of Life and Limb and Conspiracy try to apply in layer 4, so we check for dependencies. They aren’t like state-based actions or triggered abilities that wait to apply until someone gets priority. You might not ever say that they’re easy, but after becoming familiar with the system that governs their interactions, they should at least make sense. It’s because some creatures depend on their abilities to set their power and toughness. 611.1 A continuous effect modifies characteristics of objects, modifies control of objects, or affects players or the rules of the game, for a fixed or indefinite period. Example: A permanent with the static ability “All white creatures get +1/+1” generates an effect that continuously gives +1/+1 to each white creature on the battlefield. Life and Limb will continue to apply to the same set of objects in each layer, even if the set of objects it wants to apply to changes along the way. In layer 7, there are two competing effects trying to set Humility’s p/t; Humility wants it to be 1/1, an Opalescence wants it to be 4/4. © 1993-2020 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved. Any effect which would change the text of the object you’re evaluating. In fact, all of this can be found in the comp rules (rule 418.5), but in a vastly condensed form. In fact, all of this can be found in the comp rules (rule 418.5), but in a vastly condensed form. Sentences that evoke vivid images, particularly humorous, violent, or sexualized ones tend to work well because they’re easier to remember.
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